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Project Proxy (Prototype)

Project Proxy (Prototype)

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Devlog

  • Update: QoL improvements, massive changes under the hood
    February 13, 2026 by Reach Beyond Studios#update, #rework
    Hi! This new update features quite a few deep reworks of the game's internal structure. Here's the breakdown: What you'll actually see The option in the main menu for selecting your input device is go... Continue reading
  • 2D Toon Shader with Normal Maps Preview!
    January 17, 2026 by Reach Beyond Studios#shader, #toon, #2D, #preview
    Here's a sneak peek of the Toon Shader I developed for Project Proxy. It's my first real shader, after sour experiences years ago! Really proud of it. It's gonna be a little while until I can create a... Continue reading
  • Solving Simultaneous, Two-Character Controls
    December 20, 2025 by Reach Beyond Studios
    Hey everyone! I'd like to take this opportunity to introduce Project Proxy, and discuss the unique game design challenges it poses. My hope is that, by solving them, I can provide an original and sati... Continue reading
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