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Project Proxy (Prototype)
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Devlog
Update: QoL improvements, massive changes under the hood
February 13, 2026
by
Reach Beyond Studios
#update, #rework
Hi! This new update features quite a few deep reworks of the game's internal structure. Here's the breakdown: What you'll actually see The option in the main menu for selecting your input device is go...
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2D Toon Shader with Normal Maps Preview!
January 17, 2026
by
Reach Beyond Studios
#shader, #toon, #2D, #preview
Here's a sneak peek of the Toon Shader I developed for Project Proxy. It's my first real shader, after sour experiences years ago! Really proud of it. It's gonna be a little while until I can create a...
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Solving Simultaneous, Two-Character Controls
December 20, 2025
by
Reach Beyond Studios
Hey everyone! I'd like to take this opportunity to introduce Project Proxy, and discuss the unique game design challenges it poses. My hope is that, by solving them, I can provide an original and sati...
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